Affordance Theory in Game Design
2 authors - Paperback
£27.99
Hamna Aslam received a B.Sc. (Hons.) in Computer Engineering from Bahauddin Zakariya University. She received an M.Sc. in Computer Engineering from the University of Engineering and Technology, Lahore, Pakistan. Presently, she is a Ph.D. student as well as an instructor at Innopolis University. She has published numerous peer-reviewed papers on the topic of human factors and game design.Joseph Alexander Brown received a B.Sc. (Hons.) with first-class standing in Computer Science with a concentration in software engineering, and an M.Sc. in Computer Science from Brock University, St. Catharines, ON, Canada in 2007 and 2009, respectively. He received a Ph.D. in Computer Science from the University of Guelph in 2014. He previously worked for Magna International Inc. as a Manufacturing Systems Analyst and as a visiting researcher at ITU Copenhagen in their Games Group. He is currently an Assistant Professor and Head of the Artificial Intelligence in Games Development Lab at Innopolis University in Innopolis, Republic of Tatarstan, Russia, and an Adjunct Professor of Computer Science at Brock University, St. Catharines, ON, Canada. He is a Senior Member of the IEEE, a chair of the yearly Procedural Content Generation Jam (ProcJam), the proceedings chair for the IEEE 2013 Conference on Computational Intelligence in Games (CIG), and Vice Chair for the IEEE Committee on Games.