Game Dynamics
Best Practices in Procedural and Dynamic Game Content Generation
Newton Lee editor Oliver Korn editor
Format:Paperback
Publisher:Springer International Publishing AG
Published:19th Jul '18
Currently unavailable, and unfortunately no date known when it will be back
This book offers a compendium of best practices in game dynamics. It covers a wide range of dynamic game elements ranging from player behavior over artificial intelligence to procedural content generation. Such dynamics make virtual worlds more lively and realistic and they also create the potential for moments of amazement and surprise. In many cases, game dynamics are driven by a combination of random seeds, player records and procedural algorithms. Games can even incorporate the player’s real-world behavior to create dynamic responses. The best practices illustrate how dynamic elements improve the user experience and increase the replay value.
The book draws upon interdisciplinary approaches; researchers and practitioners from Game Studies, Computer Science, Human-Computer Interaction, Psychology and other disciplines will find this book to be an exceptional resource of both creative inspiration and hands-on process knowledge.
ISBN: 9783319850597
Dimensions: unknown
Weight: 454g
177 pages
Softcover reprint of the original 1st ed. 2017