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Game-Based Learning Across the Lifespan

Cross-Generational and Age-Oriented Topics

Margarida Romero editor Kimberly Sawchuk editor Josep Blat editor Sergio Sayago editor Hubert Ouellet editor

Format:Paperback

Publisher:Springer International Publishing AG

Published:6th Jul '18

Currently unavailable, and unfortunately no date known when it will be back

Game-Based Learning Across the Lifespan cover

The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.

In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.

ISBN: 9783319824314

Dimensions: unknown

Weight: 454g

154 pages

Softcover reprint of the original 1st ed. 2017