Game History and the Local
Format:Paperback
Publisher:Springer Nature Switzerland AG
Published:26th May '22
Currently unavailable, and unfortunately no date known when it will be back
This book brings together essays on game history and historiography that reflect on the significance of locality. Game history did not unfold uniformly and the particularities of space and place matter, yet most digital game and software histories are silent with respect to geography. Topics covered include: hyper-local games; temporal anomalies in platform arrival and obsolescence; national videogame workforces; player memories of the places of gameplay; comparative reception studies of a platform; the erasure of cultural markers; the localization of games; and perspectives on the future development of ‘local’ game history.
Chapters 1 and 12 are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.ISBN: 9783030664244
Dimensions: unknown
Weight: unknown
240 pages
1st ed. 2021