Theorizing Stupid Media
De-Naturalizing Story Structures in the Cinematic, Televisual, and Videogames
Julian Hoxter author Aaron Kerner author
Format:Paperback
Publisher:Springer Nature Switzerland AG
Published:14th Nov '20
Currently unavailable, and unfortunately no date known when it will be back
This paperback is available in another edition too:
- Hardback£64.99(9783030281755)
This book explores the stupid as it manifests in media—the cinema, television and streamed content, and videogames. The stupid is theorized not as a pejorative term but to address media that “fails” to conform to established narrative conventions, often surfacing at evolutionary moments. The Transformers franchise is often dismissed as being stupid because its stylistic vernacular privileges kinetic qualities over conventional narration. Similarly, the stupid is often present in genre fails like mother!, or in instances of narrative dissonance—joyously in Adventure Time; more controversially in Gone Home— where a story “feels off” It also manifests in “ludonarrative dissonance” when gameplay and narrative seemingly run counter to one another in videogames like Undertale and Bioshock. This book is addressed to those interested in media that is quirky, spectacle-driven, or generally hard to place—stupid!
ISBN: 9783030281786
Dimensions: unknown
Weight: unknown
227 pages
1st ed. 2019