Videogames
Marie Foulston editor Kristian Volsing editor
Format:Paperback
Publisher:V & A Publishing
Published:4th Sep '18
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Videogames: Design / Play / Disrupt explores the design and culture of videogames since the mid-2000s, investigating ground-breaking contemporary design work, creative and rebellious player communities, and the political conversations that define this movement.
Videogames explores the design and culture of videogames since the mid-2000s, investigating the ground-breaking contemporary design work, creative and rebellious player communities and the political conversations that contribute to the defining genre of our time.Videogames explores the design and culture of videogames since the mid-2000s, investigating the ground-breaking contemporary design work, creative and rebellious player communities and the political conversations that contribute to the defining genre of our time. A star-studded cast of contributors consider the wide spectrum of gaming life, from blockbusters The Last of Us and Overwatch through to cultural phenomena such as Minecraft, and alongside less mainstream productions like Consume Me.
"Visitors to the Victoria & Albert Museum gallery will be able to immerse themselves in the Game of Thrones land of Westeros while watching people splatter each other with ink when a video games exhibition opens this year. Announcing details of the show on Friday, Tristram Hunt, director of the V&A, said video games were "one of the most important design disciplines of our time". He added that he was confident the museum's founding director, Henry Cole, would also have staged the show. "Contemporary video games are strikingly innovative, uniquely creative and commercially successful - making a huge social and cultural impact across the globe," Hunt said." The Guardian The V&A exhibition will focus on video game design from the mid-2000s, [...] there will be plenty [...] to feast the eyes on, from concept art to moving footage, prototypes, character design sketches, and interactive installations. Highlights will include glimpses into the creative process Nintendo's Splatoon (2015), and of The Last of Us (2013) - a breathtaking post-apocalyptic marvel from Naughty Dog (a sequel is currently in the works). Also on view will be the painstakingly accurate recreation of the continent of Westeros from Game of Thrones in Minecraft, and a section exploring DIY arcade games and grassroots gaming culture." Wallpaper.com "Game Of Thrones and the art of Magritte are among the unlikely inspirations behind hit videogames explored in a new exhibition at the Victoria & Albert Museum. Director Tristram Hunt said it was "the right time" for the museum to be looking at a global business that reaches 2.2 billion people across the world." Evening Standard "From September the world famous V&A will be giving gamers a rare glimpse into the creative process of developing games such as The Last of Us to Kentucky Route Zero including original prototypes, early character designs, and notebooks." Mirror "Now the controversial world of videogames is to be at the centre of a major exhibition at the Victoria & Albert Museum. The exhibition, to open next September, will examine all aspects of videogames - from ground breaking contemporary design to `player communities' and the imbalance between the male dominated industry and the growing numbers of women gamers. Large scale installations and hands-on interactive experiences will allow visitors to explore the rapidly changing design and technology of today's videogames." Telegraph
ISBN: 9781851779406
Dimensions: unknown
Weight: unknown
208 pages