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Learn to Program with Minecraft

Craig Richardson author

Format:Paperback

Publisher:No Starch Press,US

Published:12th Jan '15

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Learn to Program with Minecraft cover

This engaging guide introduces kids to customizing Minecraft using Python programming. Readers will learn to create exciting features like automated tours, secret passageways, and unique structures, all while developing coding skills.

Learn to Program with Minecraft offers a fun and engaging introduction to programming for kids, using the popular game Minecraft as a platform. This book teaches young readers how to customize their Minecraft experience through the Python programming language, which is widely used by both professional and novice programmers. Readers will embark on a journey where they can transform ordinary items, like turning a sword into a magic wand, and create impressive structures, such as palaces, in mere moments.

The book begins with straightforward Python lessons that build a solid foundation in programming concepts. As children grasp these skills, they will be able to modify Minecraft in exciting ways. They can create mini-games, duplicate buildings, and even convert mundane blocks into valuable resources. With their newfound abilities, readers will learn to automate tasks, design intricate monuments, and craft unique experiences within their Minecraft worlds.

In addition to enhancing their gaming experience, readers will discover how to implement creative programming solutions, such as designing secret passageways or generating ghost towns that can appear and disappear at will. The possibilities are nearly endless, and the book encourages exploration and experimentation. Learn to Program with Minecraft not only makes programming accessible but also allows kids to see the game in a fresh light, showcasing how coding can transform their gameplay and open up new avenues for creativity.

"This book makes it easy for you and your middle and high school students to learn how to program in Python through very engaging Minecraft projects."
—EdSurge

" Not only would this book be great for motivated individuals, but teachers, tech coaches, librarians, and club leaders could use it as a basis for conducting their own classes and workshops."
—School Library Connection

ISBN: 9781593276706

Dimensions: unknown

Weight: unknown

336 pages