EA Sports FIFA
Feeling the Game
Prof Raiford Guins editor Henry Lowood editor Carlin Wing editor
Format:Hardback
Publisher:Bloomsbury Publishing PLC
Published:11th Aug '22
Currently unavailable, and unfortunately no date known when it will be back
Covers the political, social, cultural, economic, and technological implications that EA’s FIFA has in the shaping of the modern culture of football.
If there is anything close to a universal game, it is association football, also known as soccer, football, fussball, fútbol, fitba, and futebol. The game has now moved from the physical to the digital - EA’s football simulation series FIFA - with profound impacts on the multibillion sports and digital game industries, their cultures and players. Throughout its development history, EA’s FIFA has managed to adapt to and adopt almost all video game industry trends, becoming an assemblage of game types and technologies that is in itself a multi-faceted probe of the medium’s culture, history, and technology. EA Sports FIFA: Feeling the Game is the first scholarly book to address the importance of EA’s FIFA. From looking at the cultures of fandom to analyzing the technical elements of the sports simulation, and covering the complicated relations that EA’s FIFA has with gender, embodiment, and masculinity, this collection provides a comprehensive understanding of a video game series that is changing the way the most popular sport in the world is experienced. In doing so, the book serves as a reference text for scholars in many disciplines, including game studies, sociology of sports, history of games, and sports research.
In this timely and much needed book, leading and emerging scholars provide new and necessary insights into a cultural phenomenon, that has always been more than just a game. By critically considering different aspects, and from perspectives, EA Sports FIFA: Feeling the Game provides a detailed and thought-provoking consideration of the impact this game series has had on the nature of video games, sport, and wider cultural life. * Garry Crawford, Professor of Sociology, University of Salford, UK *
This is a book whose time has come. Through a careful multidisciplinary focus on the FIFA video game franchise, the authors take up issues that range from the aesthetic complexities of digital play to forms of fandom, as well paying important attention to inclusion and gender. This collection offers a wonderfully rich engagement with one of the most popular titles around and is a must read for both sports and game scholars alike. * T.L. Taylor, Professor of Comparative Media Studies, MIT, USA *
This innovative and original collection of essays on the cultural significance of the videogame FIFA emphasises the blurring of our digital and material worlds. This book helps explain why, for millions of people around the world, the simulated experience of EA Sports FIFA series endures as a central aspect of diverse football and gaming cultures. For anyone interested in understanding the interplay between sport and videogames, and how this has transformed the mediatisation of sport more widely, this is an important collection. * Richard Haynes, Professor of Media Sport, University of Stirling, UK *
A much-needed multidisciplinary contribution * American Journal of Play! *
ISBN: 9781501375347
Dimensions: unknown
Weight: unknown
304 pages