Board Games as Media
Format:Paperback
Publisher:Bloomsbury Publishing PLC
Published:11th Feb '21
Currently unavailable, and unfortunately no date known when it will be back
In Board Games in the Digital Age, Paul Booth helps us to understand the rapid growth in popularity of board games today.
Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.
Board Games as Media is a thorough introduction to the academic study of board games, and the book showcases numerous methodological approaches to this topic. This book will appeal not only to scholars interested in board games themselves, but also scholars of adjacent fields of study, such as video games, fandom studies, and textual criticism. * Popular Culture Studies Journal *
The future of media studies lies off the screen. So says Paul Booth in this excellent book on board games, the board game industry, and the designers and players who make up the scene. An essential read for anyone curious about what comes next in media and game studies and those who just yearn to roll the dice. * Aaron Trammell, Editor-in-Chief, Analog Game Studies *
ISBN: 9781501357176
Dimensions: unknown
Weight: 414g
296 pages