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Who's in the Game?

Identity and Intersectionality in Classic Board Games

Terri Toles Patkin author Matthew Wilhelm Kapell editor

Format:Paperback

Publisher:McFarland & Co Inc

Published:14th Dec '20

Currently unavailable, and unfortunately no date known when it will be back

Who's in the Game? cover

Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change.

Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.

ISBN: 9781476676913

Dimensions: 229mm x 152mm x 14mm

Weight: 376g

281 pages