Teach Like a Gamer
Adapting the Instructional Design of Digital Role-Playing Games
Carly Finseth author Matthew Wilhelm Kapell editor
Format:Paperback
Publisher:McFarland & Co Inc
Published:8th Jun '18
Currently unavailable, and unfortunately no date known when it will be back
Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.
ISBN: 9781476670546
Dimensions: 229mm x 152mm x 11mm
Weight: 272g
216 pages