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An Invitation to 3-D Vision

From Images to Geometric Models

Stefano Soatto author Yi Ma author Jana Kosecká author S Shankar Sastry author

Format:Paperback

Publisher:Springer-Verlag New York Inc.

Published:24th Nov '10

Currently unavailable, and unfortunately no date known when it will be back

An Invitation to 3-D Vision cover

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This book is intended to give students at the advanced undergraduate or introduc­ tory graduate level, and researchers in computer vision, robotics and computer graphics, a self-contained introduction to the geometry of three-dimensional (3- D) vision.This book is intended to give students at the advanced undergraduate or introduc­ tory graduate level, and researchers in computer vision, robotics and computer graphics, a self-contained introduction to the geometry of three-dimensional (3- D) vision. This is the study of the reconstruction of 3-D models of objects from a collection of 2-D images. An essential prerequisite for this book is a course in linear algebra at the advanced undergraduate level. Background knowledge in rigid-body motion, estimation and optimization will certainly improve the reader's appreciation of the material but is not critical since the first few chapters and the appendices provide a review and summary of basic notions and results on these topics. Our motivation Research monographs and books on geometric approaches to computer vision have been published recently in two batches: The first was in the mid 1990s with books on the geometry of two views, see e. g. [Faugeras, 1993, Kanatani, 1993b, Maybank, 1993, Weng et aI. , 1993b]. The second was more recent with books fo­ cusing on the geometry of multiple views, see e. g. [Hartley and Zisserman, 2000] and [Faugeras and Luong, 2001] as well as a more comprehensive book on computer vision [Forsyth and Ponce, 2002]. We felt that the time was ripe for synthesizing the material in a unified framework so as to provide a self-contained exposition of this subject, which can be used both for pedagogical purposes and by practitioners interested in this field.

From the reviews:

"Computer vision is invading our daily lives … . Covering all the aspects would be too vast an area to cover in one book, so here, the authors concentrated on the specific goal of recovering the geometry of a 3D object … . The 22 pages of references form a good guide to the literature. The authors found an excellent balance between a thorough mathematical treatment and the applications themselves. … the text will be a pleasure to read for students … ." (Adhemar Bultheel, Bulletin of the Belgian Mathematical Society, Vol. 12 (2), 2005)

"This is primarily a textbook of core principles, taking the reader from the most basic concepts of machine vision … to detailed applications, such as autonomous vehicle navigation. … It is a clearly written book … . Everything that is required is introduced … . an entirely self-contained work. … The book is aimed at graduate or advanced undergraduate students in electrical engineering, computer science, applied mathematics, or indeed anyone interested in machine vision … . is highly recommended." (D.E. Holmgren, The Photogrammetric Record, 2004)

"This very interesting book is a great book teaching how to go from two-dimensional (2D)-images to three-dimensional (3D)-models of the geometry of a scene. … A good part of this book develops the foundations of an appropriate mathematical approach necessary for solving those difficult problems. … Exercises (drill exercises, advanced exercises and programming exercises) are provided at the end of each chapter." (Hans-Dietrich Hecker, Zentralblatt MATH, Vol. 1043 (18), 2004)

"This book gives senior undergraduate and beginning graduate students and researchers in computer vision, applied mathematics, computer graphics, and robotics a self-contained introduction to the geometry of 3D vision. That is the reconstruction of 3D models of objects from a collection of 2D images. … Exercises are provided at the endof each chapter. Software for examples and algorithms are available on the author’s website." (Daniel Leitner, Simulation News Europe, Vol. 16 (1), 2006)

ISBN: 9781441918468

Dimensions: unknown

Weight: unknown

528 pages

Softcover reprint of hardcover 1st ed. 2004