Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy, 2nd Edition

James Paul Gee author Michele Knobel editor Colin Lankshear editor Chris Bigum editor Michael Adrian Peters editor

Format:Paperback

Publisher:Peter Lang Publishing Inc

Published:18th Oct '13

Currently unavailable, and unfortunately no date known when it will be back

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Good Video Games and Good Learning cover

Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other’s learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.

ISBN: 9781433123931

Dimensions: unknown

Weight: 260g

167 pages

2nd Revised edition