Good Video Games and Good Learning
Collected Essays on Video Games, Learning and Literacy, 2nd Edition
James Paul Gee author Michele Knobel editor Colin Lankshear editor Chris Bigum editor Michael Adrian Peters editor
Format:Paperback
Publisher:Peter Lang Publishing Inc
Published:18th Oct '13
Currently unavailable, and unfortunately no date known when it will be back
This paperback is available in another edition too:
- Hardback£69.70(9780820497341)
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other’s learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.
ISBN: 9781433123931
Dimensions: unknown
Weight: 260g
167 pages
2nd Revised edition