Programming the Raspberry Pi, Third Edition: Getting Started with Python
Format:Paperback
Publisher:McGraw-Hill Education
Published:7th Jul '21
Should be back in stock very soon
This updated guide teaches you to create engaging programs and games on the Raspberry Pi, requiring no prior programming experience. It covers Python scripting, hardware configuration, and various project ideas.
"Programming the Raspberry Pi, Third Edition: Getting Started with Python" is a comprehensive guide designed for individuals looking to harness the power of the Raspberry Pi without any prior programming knowledge. This updated edition reflects the latest changes in hardware and software, particularly focusing on the current version of the Raspberry Pi OS. The book provides a clear pathway for readers to learn how to set up their device, configure its features, and dive into the world of Python programming.
Throughout the book, readers will engage in hands-on projects that facilitate learning through practical application. From creating a digital clock prototype to building a fully functioning Raspberry Pi robot, the projects are designed to be both fun and educational. The guide covers essential programming concepts such as strings, lists, functions, and dictionaries, as well as more advanced topics like object-oriented development and the use of modules and classes. This step-by-step approach ensures that readers can easily follow along and build their skills progressively.
In addition to programming basics, the book introduces users to creating engaging games using Pygame and developing intuitive user interfaces with guizero. Readers will also learn how to interface with external electronics through the GPIO port, utilizing the gpiozero library to enhance their projects. With the inclusion of web features, this guide equips readers with the tools they need to bring their creative ideas to life on the Raspberry Pi platform.
ISBN: 9781264257355
Dimensions: unknown
Weight: 229g
192 pages
3rd edition