Digital Creature Rigging

Wings, Tails & Tentacles for Animation & VFX

Stewart Jones author

Format:Hardback

Publisher:Taylor & Francis Ltd

Published:3rd Jun '19

Currently unavailable, and unfortunately no date known when it will be back

This hardback is available in another edition too:

Digital Creature Rigging cover

In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!

Key Features

  • This is the next step in CG creature setups in 3ds Max.
  • Although 3ds Max specific, the techniques and foundations will work for any 3D application.
  • By following the step-by-step guides in this book, you can finish and complete a portfolioready.
  • Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest!
  • This book includes a companion website where chapter supplements and core files and documents could be easily accessed.<

  • ISBN: 9781138560703

    Dimensions: unknown

    Weight: 408g

    160 pages