Creative Technologies Education
Students as Digital Designers
Matt Bower editor Belinda von Mengersen editor
Format:Paperback
Publisher:Taylor & Francis Ltd
Publishing:22nd Jul '25
£35.99
This title is due to be published on 22nd July, and will be despatched as soon as possible.

This book is a groundbreaking exploration of how to empower students as innovative creators in an increasingly technology-driven world.
With rapid advancements in artificial intelligence and other technologies reshaping society, this text champions the critical role of creativity in education, explaining how teachers can equip learners with skills for the future workplace and foster their enjoyment of learning through design. Bridging theory and practice, this collaborative work synthesises global research to provide actionable strategies for teachers. From multimedia and game design to augmented reality, robotics, 3D fabrication and more, it offers practical insights into how students can use cutting-edge technologies to design, invent, and solve problems creatively. The constructively sequenced and interconnected chapters feature evidence-based principles and real-world vignettes across all levels of schooling.
Written by a team of academic experts, this open-access resource is a must-read for educators, researchers, and anyone passionate about unlocking the creative potential of the next generation using technology.
"This book is not only a roadmap but an invitation—to explore, experiment, and reimagine what is possible with technology for creative education. May it inspire you to embrace a future-forward view on learning and technology—with curiosity, purpose, and a commitment to empowering learners as creators."
Danah Henriksen, Associate Professor of Leadership & Innovation , Mary Lou Fulton Teachers College, Arizona State University, USA
ISBN: 9781032785288
Dimensions: unknown
Weight: 453g
288 pages