Collaborative Worldbuilding for Video Games
Format:Paperback
Publisher:Taylor & Francis Ltd
Published:8th Mar '23
Currently unavailable, and unfortunately no date known when it will be back
This paperback is available in another edition too:
- Hardback£91.99(9781032385587)
This book is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding. In addition to providing lenses for recognizing the various components in creating fictional and digital worlds, the author positions worldbuilding as a reciprocal and dynamic process, a process which acknowledges that worldbuilding is both created by and instrumental in the design of narrative, gameplay, art, audio, and more. Collaborative Worldbuilding for Video Games encourages mutual respect and collaboration among teams and provides game writers and narrative designers tools for effectively incorporating other job roles into their own worldbuilding practice and vice versa.
Features:
- Provides in-depth exploration of worldbuilding via respective job disciplines
- Deep dives and case studies into a variety of games, both AAA and indie
- Includes boxed articles for deeper interrogation and exploration of key ideas
- Contains templates and checklists for practical tips on worldbuilding <
“Written in accessible and somewhat self-deprecating language, clearly grounded in theory, and supported by exhaustive citations, this book provides a thoughtful and useful road map for designing worlds in video games.”
-- E. Bertozzi, Quinnipiac University
ISBN: 9781032385549
Dimensions: unknown
Weight: 800g
200 pages