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Game Design Tools

Cognitive, Psychological, and Practical Approaches

Diego Ricchiuti author

Format:Paperback

Publisher:Taylor & Francis Ltd

Published:30th Dec '22

Currently unavailable, and unfortunately no date known when it will be back

This paperback is available in another edition too:

Game Design Tools cover

This book provides a series of transdisciplinary tools to help game designers improve their design pipeline and design output. Using approaches from psychology, anthropology, and sociology, it offers practical tools for all the main aspects of game design from conception through to testing.

Drawing on game design theory, the book looks at the relationship between game design and other disciplines to create a toolbox of modern tools for game designers. It covers archetypes, praxeology, behavioural game design, and emotional game design. Covering a wide breadth of content, the book includes chapters on:

  • Documentation
  • Production
  • Evaluation
  • Analysis and Marketing tools

This book will be of great interest to students on game design courses, as well as early-career game designers and those looking to break into the industry. It will also be of interest to more experienced game designers looking for new game design tools.

ISBN: 9781032134789

Dimensions: unknown

Weight: 453g

248 pages