The Queerness of Video Game Music
Format:Paperback
Publisher:Cambridge University Press
Published:3rd Aug '23
Currently unavailable, and unfortunately no date known when it will be back
This Element reveals the queerness of video game music by exploring how its musical structures and identity work resist normativity.
This Element examines musical structures that provide queer temporal alternatives to normative linear development, and interactive systems that reframe the power relationship between musical material and listener. It also rejecting chrononormativity and discusses music that queers the self/other binary of identity.Video game music is a significant site of queerness where normative demands are questioned, suspended or loosened. Games resist hegemonic musical logics, challenge musical value systems and use music to complicate essentialist notions of identity. This Element proposes three areas of queerness, each representing different relationships between 'queer design' and 'queer engagement', ranging fromunintentionally resistive to explicit engagement with identity. First, this Element examines musical structures that provide queer temporal alternatives to normative linear development, and interactive systems that reframe the power relationship between musical material and listener. Second, it considers 'retro' or 'chiptune' timbres that queer notions of technological progress to be improvements, rejecting chrononormativity. Finally, the Element discusses music that queers the self/other binary of identity. Games present ways of listening to, engaging with and understanding music that provide opportunities to challenge inherited assumptions and reductive or monolithic values, practices and identities.
ISBN: 9781009371407
Dimensions: 229mm x 152mm x 6mm
Weight: 140g
75 pages