Gaming the System

Nine Games to Teach American Government through Active Learning

John Alden author Alexander H Cohen author Jonathan J Ring author

Format:Paperback

Publisher:Taylor & Francis Inc

Published:7th Aug '19

Currently unavailable, and unfortunately no date known when it will be back

This paperback is available in another edition too:

Gaming the System cover

Gaming the System takes an active approach to learning about American government, using novel, exciting, and highly instructive games to help students learn politics by living it. These timeless games are the perfect complement to a core textbook in American government—covering key topics like the Constitution, the Supreme Court, Congress, political participation, campaigns and elections, the federal bureaucracy, the social contract, social movements, and public opinion—and can be applied to specific courses at other levels, as well.

For Instructors: These nine games are designed to be easily inserted into courses, with all but one fitting into one class session and all flexible enough to adapt or scale as needed. Games are designed so that students will be ready to play after minimal preparation and with little prior knowledge; instructors do not need to design or prepare any additional materials. An extensive instructor-only online resource provides everything needed to accompany each game:

  • summary and discussion of the pedagogical foundations on active learning and games;
  • instructions and advice for managing the game and staging under various logistical circumstances;
  • student handouts and scoresheets, and more.

For Students: These games immerse participants in crucial narratives, build content knowledge, and improve critical thinking skills—at the same time providing an entertaining way to learn key lessons about American government. Each chapter contains complete instructions, materials, and discussion questions in a concise and ready-to-use form, in addition to time-saving tools like scorecards and 'cheat sheets.' The games contribute to course understanding, lifelong learning, and meaningful citizenship.

"This is the classroom game book political science has been waiting for. In Gaming the System, authors Alex H Cohen, John Alden, and Jonathan J. Ring neatly package a breath of subfield exercises that test concepts, challenge students, and support active learning. This book gives time back to teachers hunting through learning activity haystacks, with every game easy to setup and distribute, and further tailorable to meet specific course objectives. Even better, each game has been rigorously playtested to assure educators that these games work. I wish I had this book years ago—a must-have for active learning classrooms."

Lt Col James "Pigeon" Fielder, Ph.D., Associate Professor of Political Science at the U.S. Air Force Academy, Manchester Games Studies Network research associate, and professional wargame design instructor

"The book Gaming the System: Nine Games to Teach American Government through Active Learning providesa plethora of useful games and simulations for the effective teaching of American government that will engage students and allow them to discuss the activity of their classmates and themselves in a way that will create much richer and more productive classroom discussions and analysis."

Victor Asal, Professor of Political Science, SUNY Albany

ISBN: 9780815384342

Dimensions: unknown

Weight: 140g

126 pages