Interactive Problem Solving Using Logo
Gerhard Fischer author Hal Eden author Heinz-Dieter Boecker author
Format:Paperback
Publisher:Taylor & Francis Inc
Published:1st Jan '91
Currently unavailable, and unfortunately no date known when it will be back
This book is unique in that its stress is not on the mastery of a programming language, but on the importance and value of interactive problem solving. The authors focus on several specific interest worlds: mathematics, computer science, artificial intelligence, linguistics, and games; however, their approach can serve as a model that may be applied easily to other fields as well. Those who are interested in symbolic computing will find that Interactive Problem Solving Using LOGO provides a gentle introduction from which one may move on to other, more advanced computational frameworks or more formal analysis. What is of primary importance, however, is the text's ability -- through its presentation of rich, open-ended problems -- to effectively cultivate crucial cognitive skills.
"...well suited for high school and university students and educators....a very clear, organized, and accurately presented book that enables users to program interactively and to explore various uses of the software in an educational setting."
—Science Books and Films
"...an excellent reference book for any teacher of mathematics or computer science at the advanced high school or college level. It includes excellent modular procedures as examples....accurate, uses technically correct terminology, and is clearly written. "
—Mathematics Teacher
ISBN: 9780805803068
Dimensions: unknown
Weight: 748g
568 pages