Understanding Minecraft

Essays on Play, Community and Possibilities

Nate Garrelts editor

Format:Paperback

Publisher:McFarland & Co Inc

Published:9th Oct '14

Currently unavailable, and unfortunately no date known when it will be back

Understanding Minecraft cover

Since its official release in 2011, Minecraft has sold over 48 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks or other construction toys, Minecraft's digital play space allows for virtually limitless creation without the cost and limitations of physical building materials. Developer Mojang's generous policies toward modification and other uses of their intellectual property also engender enthusiasm and creativity from fans who make music, art and animation inspired by the software.

The first essays in this collection cover Minecraft's origins, describing its relationship to other video games and toys and examining the learning models implicit in its design. Later essays describe and theorize the various ways players interact with the software, which simultaneously presents them with structural constraints and limitless possibilities.

NOT OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG.

“an engrossing and thorough read for gamers...exhaustively researched and thoroughly cited...the reading is lively and active with an approachable tone and style”—Library Journal.

ISBN: 9780786479740

Dimensions: 229mm x 152mm x 12mm

Weight: 318g

232 pages