Gaming Cultures and Place in Asia-Pacific
Larissa Hjorth editor Dean Chan editor
Format:Hardback
Publisher:Taylor & Francis Ltd
Published:3rd Jun '09
Currently unavailable, and unfortunately no date known when it will be back
This hardback is available in another edition too:
- Paperback£44.99(9780415535892)
This collection explores the relationship between digital gaming and its cultural context by focusing on the burgeoning Asia-Pacific region. Encompassing key locations for global gaming production and consumption such as Japan, China, and South Korea, as well as increasingly significant sites including Australia and Singapore, the region provides a wealth of divergent examples of the role of gaming as a socio-cultural phenomenon. Drawing from micro ethnographic studies of specific games and gaming locales to macro political economy analyses of techno-nationalisms and trans-cultural flows, this collection provides an interdisciplinary model for thinking through the politics of gaming production, representation, and consumption in the region.
ISBN: 9780415996273
Dimensions: unknown
Weight: 740g
300 pages