Videogames Go to the Movies
Format:Paperback
Publisher:Taylor & Francis Ltd
Publishing:1st Jan '50
£26.99
This title is due to be published on 1st January, and will be despatched as soon as possible.
This paperback is available in another edition too:
- Hardback£90.00(9780415836234)
Videogames Go to the Movies explores the impact of videogames on cinema--and cinema on videogames--from the early 1980s to the present. Chapters consider:
- the mediums' mutual framing of each other
- case studies of adaptation in both directions
- the flows and functions of contemporary transmedia entertainment
- experimentation and hybridization at the mediums' boundaries
- the fundamental transformations of fandom, production toosl, and resulting media forms that promise to shape the videogame-cinema relationship in the future
Informed by a detailed knowledge both of film theory and history and the technical and aesthetic particulars of digital interactive media, Videogames Go to the Movies introduces students to the theory and history of the relationship between videogames and films, while also addressing larger questions about new media culture and technology.
ISBN: 9780415836241
Dimensions: unknown
Weight: unknown
244 pages